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"Starchase"/"Company Wars" - map and jumppoints



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>Subject: cherryhlist: boardgame...
>Date: Thu, 16 Sep 93 9:18:46 CDT
>From: goldman@orac.cray.com (Goldman of Chaos -- postmaster CRI-US)
I hope that I'm not boring you with all of this game talk.

Here is a datafile I made from a posting about the "Company War" boardgame made back in July of this year:
Earth Station|0,0,0
Pell|10,4,-1
Viking Station|7,7,-2
Mariner Station|14,2,-1
Russell Station|13,-5,-4
Pan Paris Station|15,-14,69
Paradise Station|17,-25,27
Wyatt's Star|23,-15,-2
Esperance Station|19,12,8
Cyteen Station|19,-1,1
Voyager Station|21,4,-7
Fargone Station|24,4,2
Beta Station|-2,-1,-3
Alpha Base|0,-6,1
Glory|2,9,-4
Bryant's|5,-6,7
Galileo Station|10,-4,-3
Olympus Station|8,0,8
Eldorado|8,3,-3
Here is a nawk program to change the data into really cool output, one of those distance between 2 points like you see on maps:
BEGIN {
  FS = "|";
}
 
{
  name[NR] = $1;
  split($2, xyz, ",");
  x[NR] = xyz[1];
  y[NR] = xyz[2];
  z[NR] = xyz[3];
}
 
END {
  for(j=1; j<=NR; j++) {
    printf("     %2d", j);
  }
  printf("\n\n");
  for(i=1; i<=NR; i++) {
    printf("%2d  ",i);
    for(j=1; j<=i; j++) {
      printf("%5.1f  ", sqrt((x[i]-x[j])^2 + (y[i]-y[j])^2
+(z[i]-z[j])^2));
    }
    printf("\n");
  }
  printf("\n\n");
  for(i=1; i<=NR; i++) {
    printf("%2d = %-17s   %4d %4d %4d\n", i, name[i], x[i], y[i],
z[i]);
  }
}
The program was written by Dana Dawson here at CRI. Call the program with 'nawk -f command.awk datafile'. You will need to use nawk, not awk. I don't know if this will work with gawk. I really want more information about where to put null points.

(...)
Matt
(...)


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>Subject: cherryhlist: starchase
>Date: Fri, 17 Sep 93 10:30:04 CDT
>From: goldman@orac.cray.com (Goldman of Chaos -- postmaster CRI-US)
(...)

Hi Jo, could you make available _all_ of the jump points from The Company Wars please?

(...)
Matt
(...)


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>From: Jo Jaquinta <jaymin@maths.tcd.ie>
>Subject: Cherryhlist/Starchase data
>Date: Fri, 24 Sep 93 8:46:24 BST
I can't find the old Company War data I typed in when I ran the PBeM version of the game. I've typed in again the basic coordinates of the non-navy-only jump routes and points and put them into chase.h in the Cherryh archive (on walton.maths.tcd.ie in pub/jaymin/cherryh). There is also a cherryh.cpp which has some obvious code fragments.

(...)
			Jo
(...)


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;From: Jo Jaquinta <jaymin@maths.tcd.ie>
;Subject: Cherryhlist/Maps, Ships and Stuff on Archive
;Date: Wed, 27 Oct 93 18:54:04 GMT
(...)

You say that you don't have the map from The Company War but this is not true! I typed in all the coordinates for the map into a pseudo-C file on the archive months ago! Anyways I spent a few hours on the weekend (it was only suppsed to be half an hour) doing a copy of the Company War map my hand into Windows Painbrush. A copy of that is on the archive as CWARMAP.GIF. While I was at it I spend another few hours (Lesley nearly killed me) doing the map from the Compact (CMPCTMAP.GIF).

(...)
			Jo Grant


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;Date: Tue, 2 Nov 93 08:21:05 EST
;From: Harry Erwin <erwin@trwacs.fp.trw.com>
;Subject: Re:  C. J. Cherryh List
Before you get too excited about doing a board game or trading game based on Cyteen (etc.), you should be aware that some of Cherryh's astrogeography is really off. She has a couple of stars badly out of their real locations. This was probably due to 'keypunch' errors, but it does make a difference, especially as there are stations involved.
 Harry Erwin    erwin@trwacs.fp.trw.com or herwin@cs.gmu.edu

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